RTR Project 'Grand Campaign' BETA Testing 0.5!

Started by ahowl11, February 13, 2014, 05:59:40 AM

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ahowl11

Playing as Julii, here is their financial situation after 20 turns. Far too easy.
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

b257

Damn, its going to be a good day for the other factions when the romans are finally merged.

ahowl11

I agree. I get the feeling that the Roman factions are somewhat hard coded to dominate the game.
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

b257

You, know, I don't think I'm going to even post screens of my Scipii campaign, it's pretty much like my Brutii campaign especially since they are going to be merged anyways:

Turn:20
Bank: 43,187

I pretty much conquered Syracuse and a few settlements in northwest africa. Rebel Navy attacks are still frequent though. Didn't run into any bugs. I'm looking forward to carthage, when I played them last I was rolling in cash :)

Bercor

The problem lies also in the ridiculous easy vanilla economy.

b257

#20
Quote from: Bercor on February 16, 2014, 07:41:54 PM
The problem lies also in the ridiculous easy vanilla economy.

Very True, but it will be fixed, that is for certain.

Edit:

My results from Carthage:

1. Rebel Navies need to be weakened, You do not know how many times my fleets got wiped out by the rebels. I lost Sicily because of those damn rebels!!! I had an army of 5 Liby Poeni infantry, 4 long shields, 4 skirmishers and 2 war elephants on fleet headed towards sicily to relieve one of my towns under siege by the brutii and it got sunk by a rebel navy and I lost my faction leader because the reinforcements never made it. To make matter worse, when I saw the island was lost, I evacuated the troops from my two remaining settlements and you know what happened, rebel fleet sunk the boats they were in, and I had the advantage!

2. Carthage is wealthy, which offset the losses I sustained from sicily here is the screenshot of their financial status at turn 20:
Spoiler

Other than that no bugs, so far so good, though rebel fleets need balancing

Bercor

I'll test Armenia and Macedon, if nobody wants them...

ahowl11

God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

Bercor


I found this strange glitch in the hoplites animation. As you can see, when they're fighting in a hill, they attack by pointing their dory towards the sky...

ahowl11

It's a bug that comes with the formation. I'm not sure if it can be fixed
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

Bercor

Another one, now with the pikeman:

They should be in phalanx position, but are holding the sarissa with only one hand...

ahowl11

God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

Bercor


ahowl11

God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

b257

Playing a new carthage campaign today I noticed something odd, Egypt had declared war on Armenia, I ignored it at first thinking it was nothing but every few turns it popped up and I didn't think Egypt had expanded so quickly, so When I toggled fog of war I saw that Armenia had a settlement in southwest Arabia. Is this a bug? because Armenia had pretty good sized garrison in the settlement but was getting thrashed by the seleucids who were pretty much duking it out with the egyptians.