Author Topic: Son of a Witch: Devlog and general discussion  (Read 218123 times)

Jubal

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #75 on: June 07, 2016, 11:47:36 PM »
Altars sound a good plan (I remember the ones in PD where you had to tempt/kite enemies onto the altar then kill them in combat, those were fun but unpleasant).
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bigosaur

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #76 on: June 12, 2016, 11:41:42 PM »
Here's a video of some co-op gameplay. You can see how we robbed the shop  ;D


Jubal

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #77 on: June 16, 2016, 01:28:52 PM »
What's the magical life-giving fairy triggered by? :P
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bigosaur

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #78 on: June 30, 2016, 10:16:53 AM »
What's the magical life-giving fairy triggered by? :P

It comes when at least one player is dead and at least one player is alive and there are no monsters.

Here's a trailer video, this time with proper cuts, so it's much more interesting and dynamic:


Jubal

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #79 on: June 30, 2016, 11:00:15 PM »
Nice! Are you going to have any cutscenes/voice acting etc as the plot advances, btw?
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bigosaur

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #80 on: July 12, 2016, 10:02:47 PM »
Nice! Are you going to have any cutscenes/voice acting etc as the plot advances, btw?

Cut-scenes are planned. I currently only have a couple of still screens with characters and dialog boxes (will share those soon).

I don't think there will be voice acting, as that's hard to do right and better no voice acting than bad voice acting. I might add a narrator to the story in the end.


Jubal

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #81 on: July 12, 2016, 11:52:39 PM »
OK, cool :)
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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #82 on: July 15, 2016, 08:08:42 AM »
I  have some cut-scenes planned for the final game, but currently a couple of placeholder images will do the job of showing the game plot:










Jubal

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #83 on: July 15, 2016, 11:58:16 PM »
Nicely done :)

Only one thing which struck me - the brothers if anything look older than their mother. Which may make sense given, you know, witchcraft, but I guess I'd expected her to look older.
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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #84 on: July 21, 2016, 07:44:14 AM »
Could be a vampire?
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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #85 on: July 23, 2016, 04:25:12 PM »
Only one thing which struck me - the brothers if anything look older than their mother.

I never looked at it that way. Perhaps I should make the "grown up" sprites a little bit taller... Or maybe just plug in the "youth magic" idea somewhere in the story. Thanks.

Potion shop

Sometimes a special kind of room will be created in the maze: a potion shop, pet shop or a quest room. More on quest rooms later, but here's the potion room:



Jubal

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #86 on: July 23, 2016, 09:47:51 PM »
Does this have the same bodyguard system as the merchants?
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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #87 on: July 27, 2016, 10:48:47 AM »
Does this have the same bodyguard system as the merchants?

Yes. But this NPC is a healer, so she can even heal the bodyguard while you fight.

Jubal

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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #88 on: July 27, 2016, 12:46:24 PM »
Owch, fair enough!
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Re: My Mom's a Witch: Castle Crashers meets Isaac
« Reply #89 on: July 29, 2016, 12:16:19 PM »
This looks awesome. Very keen to give it a crack! :)
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