Development Diary

Started by indiekid, September 24, 2017, 03:27:51 PM

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indiekid

It's actually one of the big puzzles with this project: how to keep a record of what's been done so far. Some early playtesters felt this was important, as the game otherwise degenerates into a series of unconnected scenes. Recent playtesters haven't felt so strongly about this. Perhaps when I am more precise with what I'm aiming for I'll know what to do.
There was the option of collecting cards around the player's (bigger) character card, as records of the equipment etc they were gradually acquiring