Author Topic: Announcing Coding Medieval Worlds IV: Outcasts and Monsters!  (Read 3666 times)

Jubal

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Announcing Coding Medieval Worlds IV: Outcasts and Monsters!
« on: October 30, 2023, 09:28:35 PM »

We're very excited to be able to announce the fourth workshop in our series Coding Medieval Worlds, which connects game developers and historians to look at shared challenges and issues in modelling and representing medieval worlds. After last year's successful Landscapes and Backgrounds event, we move to the margins and marginalias, the outcasts and the outlandish, as we look at Outcasts and Monsters for the fourth workshop in the series. The poster (and PDF & Plaintext links below) give you all the details you need if you might want to participate: we'll be announcing speakers closer to the time.

If you want to know more about what's going on, do ask any questions at the Coding Medieval Worlds forum and check out the webpages for details on past events and links to the videos of keynotes from previous years.

We look forward to seeing some of you there!






« Last Edit: October 30, 2023, 09:56:55 PM by Jubal »
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...